CnC Untitled 3.7 - Skirmish with GLA [C&C Generals Zero Hour]



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C&C Untitled 3.7 is in my opinion one of the best looking mods for Command & Conquer Generals Zero Hour. The AI in this version doesn't seem to be 100% done, thus the Brutal AI might be easier to fight than the Hard. Also, not on all of the maps AI is ready, keep it in mind. Effects in this mod are astonishing, all of the units (vehicles, infantry and air units) have got at last completely new textures, but most of them are completely new models. With buildings it's not the same, a lot of them use same textures but it's not really important. The most important thing about this mod is it's a really cool mod to play with tons of new units together with buildings, upgrades and general powers. General Powers and upgrades have been slightly changed - all upgrades for vehicles have been moved to buildings like Strategy Centers or Propaganda Centers and other buildings solely for upgrades. Unfortunately you can't play missions or Generals challenge but Skirmish with all the factions and generals is enough for now :) In the last game I wanted to show as much as possible from the GLA arsenal, so lots of casualties are expected. Not so much during the showcase of C&C Generals Zero Hour Untitled 3.7 I was able to use any artillery units. Basically the only artillery units I used were the Rocket Buggies because of their versality and AFs Crocodiles. Same applies to the hordes of infantry, they are very fragile to most of the weaponry, so I decided to spam Angry Mobsters without care. One of the most devastating artillery units is the Topol platform, it fires highly destructive high explosive or toxin warheads at great distances. Pantsir is the widely known self-propelled AA artillery, in this mod it's able to fire on the move, using both rockets and autocannons. Angry Mob is a group of basic civilians, but armed with pistols and yes... rocks at the beginning, but later getting Molotovs and AK-47s. As for the standard arsenal, Marauders and Scorpions make their appearance too, but Marauders get the Rocket Pods as a new secondary weapon. Facebook - https://www.facebook.com/CommandConquerUntitledMod ModDB - http://www.moddb.com/mods/cnc-untitled

Published by: Martinoz Published at: 6 years ago Category: