C&C Generals Zero Hour Shockwave 1.1 is one of the best and the highest quality mods released for the Command & Conquer Generals Zero Hour. Mod introduces a lot of new changes, over hundred of new and redesigned units for all sides, dozens of new upgrades for them, 3 completely new and unique generals, new maps to play and other graphical/sound additions. It's real must play if you own C&C Generals Zero Hour. Currently mod is discontinued in favour of Rise Of The Reds, but I really hope they will come back to Shockwave :) C&C Shockwave 1.1 - http://www.moddb.com/mods/cc-shockwave Infantry Skin Pack - http://www.moddb.com/mods/cc-shockwave/addons/infantry-skin-pack-for-cc-shockwave-zero-hour Single Player custom maps by Seth - http://forums.swr-productions.com/index.php?showtopic=6501 Challenge against Demo general, for sure is the hardest one to finish it's even harder than a challenge against Alexander with her EMP stuff, cheap Particle Cannons, Aurora Bombers and so. Juhziz has got a lot of annoying stuff against your army: mainly sniping Topols, BRDM-1 effective against all types of targets and a quick Scud Storm that deals more damage than any other type of Scud Storms. To finish this challenge in the easiest way: - Sacrifice some Rangers at start against these demo bikes - Build as much as possible to the left side of the map, otherwise you will be sniped by Topols on the right side of the river - Scud Storms are always targeted at your Command Center - Use artillery, because his base is fortified a lot, it's hidden next to the hills and beyond two small bridges. - If it's possible, buy some choppers and hunt for his artillery units like Topols, Rocket Buggies and BRDMs, but beware of his Flak Cannons - Don't even try to play this mission WITHOUT stealth detection, whole map is booby trapped.